Asked for directly: exactly one stream should ever be open between this app and Emby per party, no matter how many members it has. Before this, every viewer's own <video>/<audio> independently negotiated its own PlaybackInfo and got its own PlaySessionId - a party of 5 meant Emby transcoding the same title 5 separate times. A bigger, higher-regression-risk change than most of this session's other work: it replaces the core playback path every existing party already relies on (CatalogService.proxyStream and its route are gone entirely) rather than adding something alongside it - there's no other consumer of the per-viewer path, and the ask was explicit that there should only ever be one mechanism. - server/src/services/CatalogService.ts: proxyStream's negotiate-then- build-a-target logic extracted into negotiateStreamTarget(session, itemId, isAudio, audioStreamIndex, maxStreamingBitrate) - identical logic, returns the target instead of proxying it directly so it can be cached. proxyStream/proxyRawStreamAsset removed. - server/src/services/PartyStreamService.ts (new): one negotiated target per party.id, reused by every member; renegotiates when the desired item/audio/quality changes. Recovers from a dead upstream session with no new plumbing - EmbyClient.proxyResponse already sets res.statusCode before writing the body, so a failed proxied response is detected right after it resolves and the cache entry is dropped, so the next request (a manual retry, or the next segment fetch) renegotiates fresh instead of repeating the same dead target forever. - server/src/emby/EmbyClient.ts: rewritePlaylist/proxyResponse's trailing itemId param genericized to routeKey - it's only ever read back to build the raw-asset URL, so it's party.id for the new stream routes and an inert real itemId for proxyImage/proxySubtitle (which never reach that branch anyway). - server/src/index.ts: GET /api/catalog/party-stream/:partyId/ master.m3u8 and .../raw replace /api/catalog/stream/:itemId/... entirely, membership-checked like the burn-in routes; a new idle-reap interval for PartyStreamService, same shape as TranscodeService's own. - Forced consequence of "one stream", not a free design choice: audio track/quality become a host-only, party-wide choice for video - Party.streamAudioIndex/streamQuality, setStreamOptions/ streamOptionsChanged, byte-for-byte the same shape setBurnInSubtitle/burnInChanged already established for burn-in subtitles. server/src/realtime/SocketGateway.ts gains the host-only, video-only handler; server/src/services/PartyService.ts resets streamAudioIndex (not streamQuality - a bandwidth preference isn't item-specific) on advanceQueue, same reasoning as burnIn* already gets; MusicQueueService.playNext ends the party's cached session on a track change. - client/src/api/embyApi.ts: streamUrl/audioStreamUrl replaced by one partyStreamUrl(partyId) - no query params needed any more, the party itself is the source of truth for what it's streaming. - client/src/api/party.ts: setStreamOptions/onStreamOptionsChanged. - client/src/views/player/Player.ts: audio/quality <select>s disabled for a follower (applyStreamOptionsGating, mirroring renderSubtitleOptions' own gating), restore the party's current choice on load/broadcast, and a host's change calls setStreamOptions instead of reloading locally - every member (host included) only ever reacts to the resulting broadcast, same discipline the rest of this player already uses. Dead reloadWithCurrentOptions removed. - client/src/musicBar/MusicBar.ts: loadTrack points at partyStreamUrl(activePartyId) - no picker to gate, MusicBar never had one. - server/test/catalogService.test.ts: proxyStream's old cases moved to exercise negotiateStreamTarget instead, plus new quality-override and no-source-fails cases. server/test/partyStreamService.test.ts (new): cache hit/miss/param-change/item-change, the failure-invalidation path, endSession, idle reap. server/test/socketGateway.test.ts: setStreamOptions host-only gating + broadcast, mirroring the existing setBurnInSubtitle tests. - docs/architecture.md, README.md: design, the forced audio/quality trade-off spelled out, and what's still unverified (a different kind than this session's other Emby-API guesses - the calls themselves were already live code, what's untested is real multi-viewer load). Verified: full typecheck+test+build on both projects (85/85 server tests, 12 new). A real-browser check (mocked-fetch + real bundle, this session's standing harness) confirmed a follower's audio/quality selects render disabled and a host's render enabled, from the same party data with only youAreHost flipped. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
274 lines
15 KiB
Markdown
274 lines
15 KiB
Markdown
# Watch Party for Emby
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A standalone web app for watching the same title, in sync, with other users
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of the same Emby server. It reads your Emby catalog and streams your Emby
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media, but it's its own app with its own player — not an Emby plugin.
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See [docs/architecture.md](docs/architecture.md) for the full design,
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including why this replaced an earlier Emby-plugin attempt (still in
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[src/WatchParty/](src/WatchParty/) for reference — see below).
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## How it works
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1. Sign in with your Emby account (just username/password — the server
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address is fixed server-side, see Deploying below).
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2. A sidebar lists your Emby libraries (movies, TV, music, music videos,
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playlists if you have any — anything else Emby might have, like
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photos or a boxset collection, isn't shown); the home page shows every ongoing
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watch party live (host, how long it's been running, member count) plus a
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"recently added" row per library, Emby-style. No join codes — if a party
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is running, it's already on the list, updating in real time.
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3. Pick a movie/episode tile and hit "Lancer une watch party" (or drill into
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a Series' seasons/episodes first) — you become the host — or hit
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"Rejoindre" on any party already listed on the home page. Already
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connected to that same party from another device? You're asked to
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confirm before it gets disconnected — reconnecting from the same
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device (a reload, a second tab) never asks.
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4. The host's play/pause/seek drives everyone else's player automatically;
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starting from an episode queues the rest of the series so the host can
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just hit "Épisode suivant" instead of restarting a party each time. If
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the host leaves, the party hands off to another member automatically
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(their player unlocks live, no reload needed) — only closing once
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everyone's gone. Everyone also shares the exact same stream from
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Emby — one transcode per party, not one per person — so the host's
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language/quality pick applies for the whole party too.
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5. Everyone present shows up as a small avatar overlay on the video (their
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initials, on the player itself). If you're not the host, a small
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toolbar lets you ask the host to pause or resume — everyone sees the
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request, including the host, without needing chat.
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6. Subtitles render natively in the browser for any text-based track. A
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Blu-ray/DVD-style image subtitle (PGS/VobSub/DVB) is different — the
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host can pick one to have it burned into the video by this app's own
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ffmpeg, shared live by everyone in the party (picking one restarts
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the stream for
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everyone, so it's a host-only choice, like play/pause already is).
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7. Music works differently, on purpose: pick a track (browsing Artist →
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Album → Track) to start a listening party. There's no host for
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playback — anyone can add more tracks to the shared queue at any time,
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anyone can pause/resume, and skipping the current track needs a
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majority vote from whoever's currently listening. The player itself is
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a persistent bar docked at the bottom of the screen, not a page — the
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sidebar and the rest of the app stay fully usable while it plays, so
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adding more tracks is just browsing to an album and clicking a track
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(its button reads "Ajouter à la file" instead of "Écouter ensemble"
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once a party's already going). Starting or joining a video watch party
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always leaves the listen party first — the two don't run at once.
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8. A playlist works the same idea as a series: open it to see what's
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inside, then "Lancer cette playlist" starts one party pre-loaded with
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everything in it — a video queue if it's movies/episodes, or the
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participative music queue if it's tracks.
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9. While you're in a party, your own progress is quietly pushed back to
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your own Emby account (resume position, last-played state) — so
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opening Emby's own app afterward reflects what you actually watched
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or listened to, not just this app's own memory of it.
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Everything — catalog, images, video, audio, sync — flows through this
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app's own backend, which proxies whatever it needs from Emby server-side.
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The browser never talks to Emby directly and never holds an Emby access
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token; it only ever has a session cookie for this app.
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## Status
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Login, and the rendering/navigation logic for every page (sidebar, home,
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library, series, artist/album, both players), have been exercised end to
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end (login against the real Emby server with intentionally-wrong
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credentials; the pages against mocked API responses; the music queue's
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timer/vote/pause logic against the real server modules directly - no Emby
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involved there at all). See
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[docs/architecture.md](docs/architecture.md#assumptions-to-verify) for
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exactly what that does and doesn't confirm — the real Emby response shapes
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this now depends on (library `CollectionType`, seasons/episodes, artists/
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albums/tracks, `PlaybackInfo`'s media streams) and actual HLS playback
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(video or audio) are still unverified.
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The TypeScript rewrite itself is separately verified: both projects
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type-check in strict mode, the server has a real automated test suite
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(`server/test/*.test.ts`, Node's built-in test runner, see Running
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locally below) covering the party lifecycle, the music queue's
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timer/vote/pause behavior, the socket protocol, and the catalog/streaming
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overrides, and the compiled+bundled client was driven through every page
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and both players end to end (mocked network/Socket.IO) in a real browser.
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CI (Forgejo Actions) runs that same typecheck+test+build sequence on
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every push and gates the Docker image publish on it passing — see
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[docs/architecture.md](docs/architecture.md#continuous-integration).
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**Not verified**: an actual `docker build` of the new multi-stage
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Dockerfile - this dev environment has no Docker - so treat the first real
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build as the thing to double-check, even though it mirrors exactly the
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`npm run build` commands already confirmed working locally for both
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projects. Same caveat, doubled, for the self-hosted ffmpeg burn-in
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pipeline (see docs/architecture.md): no Emby server *or* ffmpeg binary
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is reachable here either, so while its pure logic (stream-index
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conversion, session lifecycle) is unit-tested with `child_process.spawn`
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mocked, the actual command against a real PGS file - and the exact
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shape of Emby's direct-stream URL it depends on - has never run for
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real. Treat the first real attempt at a Blu-ray-style subtitle as the
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thing to double-check here too. Same again for the Emby-playstate sync
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(the exact `PlaystateService` endpoint/body shape) and the Playlists
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endpoint - three Emby-API assumptions total now waiting on a real
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server to actually confirm, all otherwise built and unit-tested the
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same way. The one-shared-stream-per-party work is a different kind of
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unverified: its own Emby API calls were already live, confirmed code,
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just newly shared instead of per-viewer - what's untested is behavior
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under real multi-viewer load (whether a dead Emby session actually
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surfaces as an HTTP failure the way the cache-invalidation logic
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assumes, how a real transcode's seek handling feels once several
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viewers depend on the exact same one).
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## Project layout
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Both `server/` and `client/` are TypeScript now (see
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[docs/architecture.md](docs/architecture.md#typescript-and-a-service-oriented-architecture)
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for the why and the migration itself) - each its own project with its own
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`package.json`/`tsconfig.json`/build step; `server/src` and `client/src`
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are the only source of truth, `server/dist`/`client/dist` are generated
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(gitignored) and never hand-edited.
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```
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server/ Node.js + Express + Socket.IO backend: proxies ALL Emby
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access (auth, catalog, images, HLS streaming) and
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coordinates party/room state + realtime sync. The
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browser only ever talks to this. TypeScript, compiled by
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tsc to server/dist.
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src/index.ts Express app + route wiring only - thin,
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delegates to the services below
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src/config.ts env-derived config (EMBY_SERVER_URL, PORT)
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src/types.ts shared interfaces (Party, ItemDto, the
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Socket.IO event maps, ...)
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src/Logger.ts party/stream lifecycle logging
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src/emby/EmbyClient.ts low-level Emby HTTP + response proxying (incl. HLS)
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src/services/AuthService.ts server-side login + session store
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src/services/CatalogService.ts all Emby browsing/streaming + DTO shaping
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src/services/PartyService.ts in-memory party lifecycle (video queue, host handoff)
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src/services/MusicQueueService.ts participative music queue - see docs/architecture.md
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src/realtime/SocketGateway.ts Socket.IO protocol (see comments in the file)
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client/ Frontend: TypeScript, esbuild-bundled to client/dist
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(one app.js + one app.css - see client/build.mjs).
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Talks only to server/ - never to Emby directly. Each
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view is its own folder colocating its .ts/.html/.css.
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src/app.ts entry point - registers routes, boots the app
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src/router.ts tiny hash router (unchanged in spirit - see docs)
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src/types.ts shared interfaces (client-side copies of the
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server's DTO shapes - see docs/architecture.md)
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src/api/embyApi.ts calls our own /api/catalog/* + auth routes
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src/api/party.ts our own backend's party REST + Socket.IO client
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src/tiles.ts + tiles.css poster-tile rendering shared by home/library/artist
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src/styles/ base.css (global reset/vars/primitives) +
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small shared component styles (presence,
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detail header, track list)
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src/shell/Shell.* persistent sidebar + #mainContent the router swaps
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src/musicBar/MusicBar.* persistent bottom-bar listen party - NOT a route,
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mounted once by Shell.ts so it survives navigation
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(see docs/architecture.md's "Music bar" section)
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src/views/login/Login.* sign-in form
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src/views/home/Home.* live parties carousel + per-library "recently added"
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src/views/library/Library.* one library's tile grid (or artist grid, for music)
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src/views/series/Series.* Series detail + season tabs + episode list
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src/views/artist/Artist.* one artist's albums
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src/views/album/Album.* one album's tracks - each track starts or queues
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onto the active listen party (see musicBar/ above)
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src/views/player/Player.* the /party/:id route's dispatcher (video takeover,
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or hands off to musicBar/ + bounces back for music)
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src/WatchParty/ The earlier Emby-plugin attempt (C#, unrelated to the
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TypeScript above). Builds fine and installs, but Emby
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has no supported extension point for a player button,
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and even menu integration required reverse-engineering
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undocumented internals - see docs/architecture.md for
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the full story. Kept for reference; not the active
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direction.
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docs/architecture.md full design doc for the standalone app
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```
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## Running locally
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Both projects need `npm install` once; the server needs the client
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already built at least once (it serves `client/dist` as static files).
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```bash
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cd client && npm install && npm run build && cd ..
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cd server && npm install && npm run build
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EMBY_SERVER_URL=https://your-emby-server npm start
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```
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Then open `http://localhost:3000`.
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For active development, `client`'s `npm run watch` rebuilds on save, and
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`server`'s `npm run dev` runs the server straight from TypeScript via
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`tsx` (no separate compile step needed while iterating) - run both in
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separate terminals.
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Server tests (`server/test/*.test.ts`, Node's built-in test runner, no
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extra dependencies or compile step):
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```bash
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cd server && npm test
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```
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`server`'s `npm run typecheck` also covers `server/test/`, not just `src/`
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(see `tsconfig.test.json`).
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## Deploying
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Build the Docker image from the **repo root** (it needs both `server/` and
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`client/`) - the Dockerfile compiles both TypeScript projects itself in a
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build stage, so nothing needs building beforehand:
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```bash
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docker build -f server/Dockerfile -t watchparty .
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docker run -d --name watchparty -p 3000:3000 -e EMBY_SERVER_URL=https://theater.media.kyuno.fr watchparty
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```
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Then put it behind your existing reverse proxy like everything else
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(`theater.media.kyuno.fr`, `git.dev.kyuno.fr`, ...), e.g.
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`watchparty.kyuno.fr` → `http://<container>:3000`.
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## Roadmap
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- [x] Design + scaffold the standalone app
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- [x] Proxy all Emby access server-side; Emby-themed UI (sidebar, carousels)
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- [x] TV show navigation (Series → Seasons → Episodes) + episode auto-queue
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- [x] Player language/subtitle/quality pickers (language/quality are now
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host-only, party-wide choices — see docs/architecture.md's "One
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shared Emby stream per party")
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- [x] Socket.IO instead of raw WebSockets; fixed two real memory leaks
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(dead-connection cleanup server-side, view teardown on navigation
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client-side) — see docs/architecture.md
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- [x] Live "watch parties en cours" list (host, elapsed time, member count),
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live host handoff, no join codes
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- [x] Presence overlay (avatars) + a request toolbar (pause/resume) in the
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player — see docs/architecture.md
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- [x] Device detection: reconnecting from the same device is silent, a
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genuinely different device asks to confirm before disconnecting the
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other one — see docs/architecture.md
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- [x] Server-side logging of the party lifecycle (create/join/leave/destroy,
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host handoff, play/pause, pause requests) — see docs/architecture.md
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- [x] Music: dedicated player, Artist/Album/Track browsing, participative
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queue (free add, vote-to-skip, no host) — see docs/architecture.md
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- [x] Full TypeScript rewrite (client + server), component-style client
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views (.ts/.html/.css each), server-side singleton services per
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feature — see docs/architecture.md
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- [x] Automated server test suite (`node:test`) + CI job gating the Docker
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publish on typecheck+test+build passing — see docs/architecture.md
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- [x] Music player as a persistent bottom bar instead of a page — browse
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and queue tracks while listening; starting a video party always
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leaves the listen party first — see docs/architecture.md
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- [x] Self-hosted ffmpeg burn-in for PGS/image subtitles (Emby's own
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transcode can't render these as text) — one shared stream per
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party, host-driven — see docs/architecture.md
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- [x] Browse Emby playlists and launch one as a pre-queued party (video
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queue or the participative music queue) — see docs/architecture.md
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- [x] Sync watch-party progress back to Emby's own PlaystateService, per
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member's own account — see docs/architecture.md
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- [x] One shared Emby stream per party instead of one per viewer — see
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docs/architecture.md
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- [ ] Try a full party end-to-end with two real accounts (still the main gap)
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- [ ] Tune transcoding target / support direct play when possible
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No chat, no OIDC — deliberately out of scope (Emby-only auth was the
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explicit choice; see docs/architecture.md).
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## License
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MIT — see [LICENSE](LICENSE).
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