// Shared poster-tile rendering - used by the home carousels, the library // grid, and the artist page, so they all stay visually/behaviorally // identical instead of drifting. import './tiles.css'; import type { ItemDto } from './types'; export function escapeHtml(str: string): string { const div = document.createElement('div'); div.textContent = str; return div.innerHTML; } /** "m:ss" (or "h:mm:ss" past an hour) - shared by the album track list and * the music player, so a track's listed duration and its playing position * always read the same way. */ export function formatDuration(totalSeconds: number): string { const s = Math.max(0, Math.round(totalSeconds || 0)); const h = Math.floor(s / 3600); const m = Math.floor((s % 3600) / 60); const sec = s % 60; const pad = (n: number) => String(n).padStart(2, '0'); return h > 0 ? `${h}:${pad(m)}:${pad(sec)}` : `${m}:${pad(sec)}`; } // Small deterministic palette so the same person always gets the same // avatar color across a session, without needing the server to assign one // - shared by the video player's presence overlay and the music player's // listener list, so the same person reads as the same color in either. const AVATAR_COLORS = ['#52b54b', '#4c8bf5', '#f5a623', '#e05d5d', '#9b59b6', '#1abc9c', '#e67e22', '#3498db']; export function colorForName(name: string): string { let hash = 0; for (let i = 0; i < name.length; i++) hash = (hash * 31 + name.charCodeAt(i)) >>> 0; return AVATAR_COLORS[hash % AVATAR_COLORS.length] as string; } export function initialsFor(name: string): string { return (name || '').trim().slice(0, 2).toUpperCase() || '?'; } // Drill-down targets: a tile for a type with no direct playback (Series, // MusicArtist, MusicAlbum) links into its own browsing page instead of // getting a "start a party" button - canWatchParty is already false for // all three server-side (see WATCH_PARTY_TYPES in CatalogService). const DRILL_DOWN: Record = { Series: { route: 'series', label: 'Voir les épisodes' }, MusicArtist: { route: 'artist', label: 'Voir les albums' }, MusicAlbum: { route: 'album', label: 'Voir les morceaux' }, Playlist: { route: 'playlist', label: 'Voir la playlist' } }; export function tileHtml(item: ItemDto): string { const drill = item.type ? DRILL_DOWN[item.type] : undefined; const drillHref = drill ? `#/${drill.route}/${item.id}` : null; const partyLabel = item.type === 'Audio' ? 'Écouter ensemble' : 'Lancer une watch party'; return `
${drillHref ? `` : ''}
${item.canWatchParty ? `` : ''} ${drillHref ? `${drill!.label}` : ''} Voir sur Emby
${escapeHtml(item.name)}${item.year ? ` (${item.year})` : ''}
`; } /** * Wires up every "Lancer une watch party" button inside `container`, now * and for any tile added to it later. `onStart(itemId)` does the actual * work (create the party + navigate) - kept as a caller-supplied callback * so this module doesn't need to depend on api/party.ts/router.ts itself. * * One delegated listener on `container` itself, not one per button - a * plain per-button `addEventListener` loop only ever catches whatever's * already in the DOM at call time, which renderTilesInChunks (below) * deliberately isn't: its later chunks land after this runs, and a * direct-bound listener would silently never cover them. */ export function wireTileButtons(container: ParentNode, onStart: (itemId: string) => Promise): void { container.addEventListener('click', async (e) => { const btn = (e.target as HTMLElement).closest('.startPartyBtn'); if (!btn || btn.disabled) return; e.preventDefault(); btn.disabled = true; btn.textContent = 'Démarrage...'; try { await onStart(btn.dataset.itemId as string); } catch (err) { alert((err as Error).message); btn.disabled = false; btn.textContent = 'Lancer une watch party'; } }); } /** * Renders `items` into `container` a chunk at a time, across animation * frames, instead of one `innerHTML` write for the whole list - a library * grid can hand back up to 300 tiles at once (CatalogService.getLibraryItems/ * getArtists), and building + inserting/laying out ~300 posters in a * single synchronous task is exactly what a "the page freezes while it * loads" report looks like on a slower device. Splitting the same HTML * across a few chunks keeps every individual task well under a frame's * budget, so the tab stays responsive (and the loading spinner keeps * animating) while it works through the rest. * * Uses `insertAdjacentHTML`, not repeated `innerHTML +=` (which would * re-parse and re-render everything already inserted on every chunk). * Safe to pair with wireTileButtons/wireSearchFilter called once right * after this returns - both already tolerate tiles that land later (see * their own comments). */ export function renderTilesInChunks(container: HTMLElement, items: ItemDto[], chunkSize = 40): void { container.innerHTML = ''; let i = 0; function renderNextChunk(): void { const chunk = items.slice(i, i + chunkSize); if (!chunk.length) return; container.insertAdjacentHTML('beforeend', chunk.map(tileHtml).join('')); i += chunkSize; if (i < items.length) requestAnimationFrame(renderNextChunk); } renderNextChunk(); } /** * Wires a search to show/hide `itemSelector` elements by name, * live as you type - client-side only, filtering whatever's already * rendered rather than a server round trip per keystroke. Deliberately * simple for that reason: a library page tops out at a few hundred items * (see getLibraryItems's own Limit), well within "just filter the DOM" * territory - shared by views/library, views/artist, views/album so the * three catalog pages that asked for this all behave identically instead * of drifting into three slightly different implementations. * * `scope` should be wide enough to contain both the items themselves AND * a `.searchEmpty` notice element - typically the view's own `root`, not * just the immediate grid/list wrapper (which is usually a sibling of * `.searchEmpty`, not an ancestor of it). */ export function wireSearchFilter(input: HTMLInputElement, scope: ParentNode, itemSelector: string): void { input.addEventListener('input', () => { const q = input.value.trim().toLowerCase(); let anyVisible = false; scope.querySelectorAll(itemSelector).forEach((el) => { const matches = !q || (el.textContent || '').toLowerCase().includes(q); el.classList.toggle('hide', !matches); if (matches) anyVisible = true; }); const emptyNotice = scope.querySelector('.searchEmpty'); if (emptyNotice) emptyNotice.classList.toggle('hide', anyVisible || !q); }); }