4 commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
| fafee359b9 |
Sticky catalog search bar, and let anyone seek within a music track
Two small, unrelated requests handled together. The search bar (tiles.ts's shared .searchBar, used by views/library/ artist/album) scrolled away with the page - asked to stay reachable while scrolling a long grid. position: sticky; top: 0 on the input itself; base.css's own generic input rule already gives it an opaque background, which is what keeps tiles scrolling underneath from showing through once it's stuck - nothing else needed changing. Seeking within the current music track was explicit, deliberate scope this session's own "participative playlist" work had cut - the progress bar was marked read-only specifically because MusicQueueService had no seek concept, just play/pause/advance. The permission model was already decided by that class's own documented reasoning for why *anyone* can pause/resume (reversible, doesn't change what's playing) - a seek is exactly that same shape, continuous instead of binary, so it gets the same treatment, not voteSkip's majority gate. MusicQueueService.seek mirrors setPaused's own elapsed-time math (clamped into [0, durationSeconds]), with one real difference: setPaused's resume branch gets away with calling scheduleAdvance directly only because pausing already cleared the timer first - scheduleAdvance itself never clears a prior one. Seeking while still playing has no such guarantee, so skipping that clear first would leave the OLD timer (counting down against the old position) running alongside the new one, eventually firing playNext at the wrong moment. New musicSeek socket event, no host check (same as musicPlaystate). Client-side, MusicBar's progress track gained the same pointerdown/move/up drag-to-seek handlers the video player's seek bar already has - no host branch to port this time, since a listen party has none - plus a local, optimistic activeDriver.currentTime write before broadcasting, for the same instant-feedback reason the video player's own seekFromPointerEvent does that. Verified: full typecheck/test/build on both projects (128/128 server tests - new coverage for seek's clamping, its paused-vs-playing branches, and a real-timer test proving the old advance timer is cleared rather than left running alongside a re-armed one - the exact bug the naive "just call scheduleAdvance again" version would have shipped). No server needed for the sticky search bar - checked by reading .mainContent's own layout directly (no nested scroll container between it and the document, confirming position: sticky resolves against the page scroll as intended). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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| b167e321e7 |
Replace PlayingItems/Progress with direct UserData writes
Report: "still don't see my Emby profile updated - watched items
should be marked read, partially-watched ones should show in Resume".
After two rounds of fixing PlayingItems/Progress's request shape
(missing MediaSourceId, then missing PlaySessionId), this pointed at
something more fundamental: this app deliberately never calls the
matching PlayingItems "Start"/"Stop" - a documented v1 scope cut - and
a bare Progress report with no corresponding Start may simply never
reach the resume-position/watched-history data real clients read,
regardless of how correctly-shaped the request is.
Confirmed directly against the real server that this data lives
somewhere else entirely, trivially readable/writable with no playback
session required at all: every item Emby returns already carries the
requesting user's own UserData embedded (PlaybackPositionTicks/Played/
PlayCount/IsFavorite/...) - the exact thing Continue Watching and the
watched checkmark actually read - via a plain
POST /Users/{userId}/Items/{itemId}/UserData.
Switched entirely to that instead of layering a third fix onto
PlayingItems:
- PlaystateService.updatePosition (replacing reportProgress, same
~20s sweep in index.ts) updates just PlaybackPositionTicks.
- New PlaystateService.markPlayed sets Played: true and resets
PlaybackPositionTicks to 0 - called once per connected member (with
a token) when the party moves past an item for good:
PartyService.advanceQueue (next episode) and
MusicQueueService.playNext (a track naturally finishing, or a
majority vote-skip - both go through this one method). Addresses
the other half of the report ("watched items marked as watched").
- Both go through one private fetch-merge-write helper: GET the item
first, apply only the field(s) being changed to a copy of its
current UserData, POST the whole result back. Emby's spec documents
the body as the complete UserItemDataDto with nothing indicating
merge-not-replace semantics, and this is the one write in the whole
app where guessing wrong risks actually erasing a user's own real
data (a favorite, a rating) - so never a bare partial POST.
Reverted the MediaSourceId/PlaySessionId plumbing rounds 1-2 added
(CatalogService.negotiateStreamTarget back to returning a bare target
path, PartyStreamService no longer caches either) - nothing needs them
now that UserData doesn't require an active PlayingItems session.
Not yet confirmed end to end against a real server (no safe way to
fire a real, state-mutating test call without one).
Tests: PlaystateService's fetch-merge-write behavior in detail (a
favorite/rating/play-count survives a position-only update byte for
byte, a Played-only update doesn't disturb IsFavorite, a failed read
skips the write entirely, an item with no UserData yet starts from an
empty object), its request/outcome logging including that the token
never leaks into a log line, and that advanceQueue/playNext call
markPlayed for the outgoing item only, only for connected+tokened
members. catalogService/partyStreamService tests reverted to their
simpler pre-existing shape. Full typecheck/test/build green
(107/107 tests). docs/architecture.md and README.md updated.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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| f78b2f1408 |
One shared Emby stream per party, not one per viewer
Asked for directly: exactly one stream should ever be open between this app and Emby per party, no matter how many members it has. Before this, every viewer's own <video>/<audio> independently negotiated its own PlaybackInfo and got its own PlaySessionId - a party of 5 meant Emby transcoding the same title 5 separate times. A bigger, higher-regression-risk change than most of this session's other work: it replaces the core playback path every existing party already relies on (CatalogService.proxyStream and its route are gone entirely) rather than adding something alongside it - there's no other consumer of the per-viewer path, and the ask was explicit that there should only ever be one mechanism. - server/src/services/CatalogService.ts: proxyStream's negotiate-then- build-a-target logic extracted into negotiateStreamTarget(session, itemId, isAudio, audioStreamIndex, maxStreamingBitrate) - identical logic, returns the target instead of proxying it directly so it can be cached. proxyStream/proxyRawStreamAsset removed. - server/src/services/PartyStreamService.ts (new): one negotiated target per party.id, reused by every member; renegotiates when the desired item/audio/quality changes. Recovers from a dead upstream session with no new plumbing - EmbyClient.proxyResponse already sets res.statusCode before writing the body, so a failed proxied response is detected right after it resolves and the cache entry is dropped, so the next request (a manual retry, or the next segment fetch) renegotiates fresh instead of repeating the same dead target forever. - server/src/emby/EmbyClient.ts: rewritePlaylist/proxyResponse's trailing itemId param genericized to routeKey - it's only ever read back to build the raw-asset URL, so it's party.id for the new stream routes and an inert real itemId for proxyImage/proxySubtitle (which never reach that branch anyway). - server/src/index.ts: GET /api/catalog/party-stream/:partyId/ master.m3u8 and .../raw replace /api/catalog/stream/:itemId/... entirely, membership-checked like the burn-in routes; a new idle-reap interval for PartyStreamService, same shape as TranscodeService's own. - Forced consequence of "one stream", not a free design choice: audio track/quality become a host-only, party-wide choice for video - Party.streamAudioIndex/streamQuality, setStreamOptions/ streamOptionsChanged, byte-for-byte the same shape setBurnInSubtitle/burnInChanged already established for burn-in subtitles. server/src/realtime/SocketGateway.ts gains the host-only, video-only handler; server/src/services/PartyService.ts resets streamAudioIndex (not streamQuality - a bandwidth preference isn't item-specific) on advanceQueue, same reasoning as burnIn* already gets; MusicQueueService.playNext ends the party's cached session on a track change. - client/src/api/embyApi.ts: streamUrl/audioStreamUrl replaced by one partyStreamUrl(partyId) - no query params needed any more, the party itself is the source of truth for what it's streaming. - client/src/api/party.ts: setStreamOptions/onStreamOptionsChanged. - client/src/views/player/Player.ts: audio/quality <select>s disabled for a follower (applyStreamOptionsGating, mirroring renderSubtitleOptions' own gating), restore the party's current choice on load/broadcast, and a host's change calls setStreamOptions instead of reloading locally - every member (host included) only ever reacts to the resulting broadcast, same discipline the rest of this player already uses. Dead reloadWithCurrentOptions removed. - client/src/musicBar/MusicBar.ts: loadTrack points at partyStreamUrl(activePartyId) - no picker to gate, MusicBar never had one. - server/test/catalogService.test.ts: proxyStream's old cases moved to exercise negotiateStreamTarget instead, plus new quality-override and no-source-fails cases. server/test/partyStreamService.test.ts (new): cache hit/miss/param-change/item-change, the failure-invalidation path, endSession, idle reap. server/test/socketGateway.test.ts: setStreamOptions host-only gating + broadcast, mirroring the existing setBurnInSubtitle tests. - docs/architecture.md, README.md: design, the forced audio/quality trade-off spelled out, and what's still unverified (a different kind than this session's other Emby-API guesses - the calls themselves were already live code, what's untested is real multi-viewer load). Verified: full typecheck+test+build on both projects (85/85 server tests, 12 new). A real-browser check (mocked-fetch + real bundle, this session's standing harness) confirmed a follower's audio/quality selects render disabled and a host's render enabled, from the same party data with only youAreHost flipped. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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| 4a31ee741e |
Rewrite server + client in TypeScript, service-oriented server architecture
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Full rewrite, requested directly. Two independent decisions since TypeScript can't compile itself away at runtime - "no build step" and "TypeScript" are mutually exclusive, not a small addition to the existing setup: - Server: plain tsc (no bundling need - Node resolves its own requires). server/dist mirrors server/src 1:1. - Client: esbuild (does need bundling) - picked over a heavier tool (Vite, webpack) since this app's whole client is a couple thousand lines; its built-in CSS-from-JS bundling and a `text` loader for importing an HTML template as a string cover everything needed via a ~30-line hand-written build script (client/build.mjs), not a config file for something built for much bigger apps. Both projects compile independently (no shared-types package - considered and rejected as more structural commitment than this app's size justifies; server/src/types.ts and client/src/types.ts have their own overlapping DTO copies instead). server/'s `npm run dev` uses tsx for a compile-free dev loop; `npm run build` (tsc) is what server/Dockerfile's build stage actually runs. client/'s `npm run watch` is esbuild's own watch mode. Server: one singleton service class per feature, generalizing the PartyManager/MusicQueueService pattern that already existed, rather than route handlers with logic inline: - AuthService (from embyAuth.js), CatalogService (NEW - previously ~15 route handlers' worth of Emby queries/DTO shaping inlined directly in index.js), PartyService (renamed from PartyManager), MusicQueueService (ported as-is, already service-shaped), SocketGateway (from socketHandler.js), EmbyClient (from embyProxy.js - low-level plumbing, not called a "service" since it has no state/feature of its own). - index.ts is now thin wiring only: every route reads the session, calls one service method, returns the result. - Real error-handling pass, not just a port: Express 4 doesn't catch a rejected Promise from an async handler on its own - a new asyncRoute() wrapper + a single error-handling middleware replace what used to be zero handling for a request that outright throws. CatalogService methods throw a CatalogFetchError (own HTTP status - getRawItem now preserves Emby's real 404 instead of a blanket 502) rather than touching res directly. Client: one folder per view (src/views/<name>/<Name>.ts + .html + .css) instead of one .js file with the markup inline as a template literal. A view's static shell moved to its .html (esbuild's text loader); per-item dynamic content (tile grids, episode/track lists) stays as template -literal-returning functions in the .ts, same as before. Genuinely shared CSS (tiles, the presence avatar, the series/album detail-header pattern, track-list rows) lives under src/styles/, imported by whichever views need it; src/styles/base.css holds the global primitives, imported once by app.ts. Deliberately not pushed to zero duplication/renaming shared classes across views for tidiness alone - not worth the risk in a change already this large. Player.ts keeps its pre-existing internal shape (the /party/:id dispatcher + the video renderer in one file, importing renderMusicPlayer from the sibling folder) - that pattern predates this rewrite and only needed types, not restructuring. Two real things the port itself caught, not just carried over: - A type bug: porting SocketGateway's "members" broadcast, reusing PartyService's PublicMember interface would have type-checked fine but was the wrong (larger) shape - the socket broadcast never included isPaused/positionTicks, only the REST response did. Caught by comparing against the original JS line by line, fixed with a dedicated SocketMemberDto type. - A real Express+TypeScript friction point: noUncheckedIndexedAccess (enabled in both tsconfigs - genuinely useful elsewhere, e.g. PartyService.advanceQueue's array indexing) makes every req.params.xxx read a type error, since Express's index-signature typing doesn't know a matched route's required :name segment is always present. Resolved once with a param(req, name) helper rather than 15 routes' worth of scattered assertions. Verified: both projects type-check cleanly in strict mode (tsc --noEmit - not just "esbuild didn't complain", which it wouldn't even with type errors present, since it transpiles without checking). Server: every unit/integration test from the JS version (party lifecycle logging, the music queue's timer/vote/pause behavior incl. real setTimeout auto-advance, the socket integration through SocketGateway+PartyService+ MusicQueueService together, the library-type filter, the playback -override forcing) re-run against the compiled server/dist output - identical results; the compiled server was actually started and confirmed listening cleanly. Client: since esbuild bundles everything into one app.js (no more individually-importable view modules), testing moved to driving the real compiled bundle through its actual boot -> login -> router -> view chain (mocked fetch/Socket.IO/hls.js, real clicks/hash navigation) - arguably more realistic than the old per-module approach. Confirmed this way: login, the sidebar, home's carousels, a video party (presence, host controls, leave), the full music hierarchy, a music party (presence, vote-skip, pause toggle, the inline browse-and-add panel), and the series page - all through client/dist's actual output, no thrown errors anywhere. Not verified: an actual `docker build` of the new multi-stage Dockerfile - this dev environment has no Docker at all. The build stage runs the exact npm run build commands already confirmed working locally, just inside node:20-alpine - the main remaining risk is something environment -specific, not the build commands themselves, but a real build is still the first thing to try after this lands. docs/architecture.md has the full writeup (new "TypeScript and a service-oriented architecture" section, plus a corrected top-level "Components" overview that had gone stale even before this change). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |