Checked the app's Emby-API assumptions directly against Emby's own
real OpenAPI spec (swagger.emby.media, pointed at a real server) after
a "watch status per user seems broken" report.
PlaystateService.reportProgress was wrong: POST
/Users/{UserId}/PlayingItems/{Id}/Progress does exist at that exact
path, but the spec declares PositionTicks/IsPaused as *query string*
parameters, not body fields - and a third parameter, MediaSourceId, is
*required* and wasn't being sent at all. The request body schema this
endpoint does list (Api.OnPlaybackProgress) covers unrelated fields
(PlaylistIndex/Shuffle/SleepTimerMode/...), none of these. So the
original guess sent PositionTicks/IsPaused somewhere Emby never reads
them, while omitting a parameter required just to accept the call -
almost certainly meaning every progress report was failing outright,
silently (best-effort by design, so nothing broke loudly).
Fixed: reportProgress now sends MediaSourceId/PositionTicks/IsPaused
as query parameters, no body at all. MediaSourceId comes from
PartyStreamService's own cache - CatalogService.negotiateStreamTarget
already resolves a real one for every party's shared stream
negotiation, so PartyStreamService now caches it alongside the target
path (negotiateStreamTarget's return type changed from a bare string
to {targetPath, mediaSourceId}) and exposes it read-only via a new
getCachedMediaSourceId(partyId) - deliberately passive, never triggers
a negotiation of its own, so a party where no one has started
playback yet this session simply has nothing to report; index.ts's
sweep skips it rather than paying for an extra PlaybackInfo round trip
every tick just for this.
While checking this, the other two flagged Emby-API assumptions (the
ffmpeg direct-stream URL, the /Playlists/{Id}/Items endpoint) were
re-checked against the same real spec too - both already correct, no
missing required parameter, consistent with them having been tried
for real successfully before.
Updated the 5 negotiateStreamTarget call sites in catalogService.test
to read the new {targetPath, mediaSourceId} shape, the 7
negotiateStreamTarget mocks in partyStreamService.test to return it
(plus 2 new tests: cache exposes mediaSourceId, a failed response
drops it too), rewrote playstateService.test's request-shape
assertions for query params instead of a body, and re-pointed
embyClient.test's generic body-encoding test at an arbitrary example
instead of implying it's still PlaystateService's real shape.
Verified: full typecheck/test/build (92/92 tests). docs/architecture.md
and README.md updated - the "Sync watch-party progress back to Emby"
section now documents the confirmed-wrong-then-fixed shape instead of
a standing TODO(verify), and README's "Not verified" paragraph moves
this (and the other two, now-confirmed) assumptions to "Resolved".
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Bug report: watch party members still didn't have synced subtitle
settings, and the audio/language selector showed an empty choice on
first load.
Text subtitles were the gap left by the previous "one shared stream
per party" change: that made audio/quality/burn-in host-only and
party-wide, but a plain text subtitle pick (the common case - burn-in
only applies to bitmap PGS/VobSub/DVB tracks) was still each viewer's
own local <track> choice. Once people actually watched together,
"everyone but me changed the subtitle" read as broken sync.
Fixed with a parallel mechanism, not a merge into burnInSubtitleIndex -
new Party.textSubtitleIndex, new setTextSubtitle/textSubtitleChanged
socket pair, mirroring setBurnInSubtitle/burnInChanged's host-only,
request/broadcast/react shape exactly. Kept separate from burn-in
(rather than reusing one field for both) to avoid touching the
already-proven burn-in path - only one subtitle can show at once, so
the two are mutually exclusive, enforced server-side in both
directions: a real pick on either clears the other. Clearing one to
null/"Aucun" is deliberately not treated as a pick for this purpose,
so it doesn't clobber an unrelated choice in the other field.
Mechanically the two still work nothing alike: burn-in changes the
actual encoded stream (ffmpeg), so it reloads for everyone; a text
pick only swaps which native <track> each member already renders
locally - no reload, no transcode, unless it's the one clearing an
active burn-in, which does still need the reload since the stream
itself changes back to the normal shared one.
Player.ts's subtitle <select> gating stopped being conditional on
burn-in - it's simply host-gated now, matching audio/quality, and its
value restores from whichever kind of pick (if any) the party
currently has.
Second, unrelated bug in the same report: audioSelect.value =
streamAudioIndex || '' assigned an empty string whenever no audio
track had been picked yet (the common default) - since a real
audio-track <option> never has value="", this matched nothing and
left the select at selectedIndex=-1, a genuinely empty-looking choice.
Fixed at both call sites (loadTrackOptions, onStreamOptionsChanged) by
only assigning .value when truthy.
Server: SocketGateway tests cover setTextSubtitle's host-only gating,
broadcast, music no-op, and mutual exclusivity in both directions;
PartyService tests cover textSubtitleIndex through create/
advanceQueue/toPublicState. Full typecheck/test/build green on both
projects (91/91 server tests). Real-browser check (mocked-fetch + real
bundle) confirmed: a follower's subtitle select renders disabled
regardless of burn-in state; a host's select restores the party's
current text or burn-in pick on load; and the audio select now lands
on a real first option instead of an empty one.
Not addressed here (raised in the same report, need more diagnostic
detail first): occasional sync losses between clients, and a
suspicion that per-user watch-status (Emby PlaystateService sync)
might be broken.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Asked for directly: exactly one stream should ever be open between this
app and Emby per party, no matter how many members it has. Before this,
every viewer's own <video>/<audio> independently negotiated its own
PlaybackInfo and got its own PlaySessionId - a party of 5 meant Emby
transcoding the same title 5 separate times.
A bigger, higher-regression-risk change than most of this session's
other work: it replaces the core playback path every existing party
already relies on (CatalogService.proxyStream and its route are gone
entirely) rather than adding something alongside it - there's no other
consumer of the per-viewer path, and the ask was explicit that there
should only ever be one mechanism.
- server/src/services/CatalogService.ts: proxyStream's negotiate-then-
build-a-target logic extracted into negotiateStreamTarget(session,
itemId, isAudio, audioStreamIndex, maxStreamingBitrate) - identical
logic, returns the target instead of proxying it directly so it can
be cached. proxyStream/proxyRawStreamAsset removed.
- server/src/services/PartyStreamService.ts (new): one negotiated
target per party.id, reused by every member; renegotiates when the
desired item/audio/quality changes. Recovers from a dead upstream
session with no new plumbing - EmbyClient.proxyResponse already sets
res.statusCode before writing the body, so a failed proxied response
is detected right after it resolves and the cache entry is dropped,
so the next request (a manual retry, or the next segment fetch)
renegotiates fresh instead of repeating the same dead target forever.
- server/src/emby/EmbyClient.ts: rewritePlaylist/proxyResponse's
trailing itemId param genericized to routeKey - it's only ever read
back to build the raw-asset URL, so it's party.id for the new stream
routes and an inert real itemId for proxyImage/proxySubtitle (which
never reach that branch anyway).
- server/src/index.ts: GET /api/catalog/party-stream/:partyId/
master.m3u8 and .../raw replace /api/catalog/stream/:itemId/...
entirely, membership-checked like the burn-in routes; a new idle-reap
interval for PartyStreamService, same shape as TranscodeService's own.
- Forced consequence of "one stream", not a free design choice: audio
track/quality become a host-only, party-wide choice for video -
Party.streamAudioIndex/streamQuality, setStreamOptions/
streamOptionsChanged, byte-for-byte the same shape
setBurnInSubtitle/burnInChanged already established for burn-in
subtitles. server/src/realtime/SocketGateway.ts gains the host-only,
video-only handler; server/src/services/PartyService.ts resets
streamAudioIndex (not streamQuality - a bandwidth preference isn't
item-specific) on advanceQueue, same reasoning as burnIn* already
gets; MusicQueueService.playNext ends the party's cached session on
a track change.
- client/src/api/embyApi.ts: streamUrl/audioStreamUrl replaced by one
partyStreamUrl(partyId) - no query params needed any more, the party
itself is the source of truth for what it's streaming.
- client/src/api/party.ts: setStreamOptions/onStreamOptionsChanged.
- client/src/views/player/Player.ts: audio/quality <select>s disabled
for a follower (applyStreamOptionsGating, mirroring
renderSubtitleOptions' own gating), restore the party's current
choice on load/broadcast, and a host's change calls setStreamOptions
instead of reloading locally - every member (host included) only
ever reacts to the resulting broadcast, same discipline the rest of
this player already uses. Dead reloadWithCurrentOptions removed.
- client/src/musicBar/MusicBar.ts: loadTrack points at
partyStreamUrl(activePartyId) - no picker to gate, MusicBar never had
one.
- server/test/catalogService.test.ts: proxyStream's old cases moved to
exercise negotiateStreamTarget instead, plus new quality-override and
no-source-fails cases. server/test/partyStreamService.test.ts (new):
cache hit/miss/param-change/item-change, the failure-invalidation
path, endSession, idle reap. server/test/socketGateway.test.ts:
setStreamOptions host-only gating + broadcast, mirroring the existing
setBurnInSubtitle tests.
- docs/architecture.md, README.md: design, the forced audio/quality
trade-off spelled out, and what's still unverified (a different kind
than this session's other Emby-API guesses - the calls themselves
were already live code, what's untested is real multi-viewer load).
Verified: full typecheck+test+build on both projects (85/85 server
tests, 12 new). A real-browser check (mocked-fetch + real bundle, this
session's standing harness) confirmed a follower's audio/quality
selects render disabled and a host's render enabled, from the same
party data with only youAreHost flipped.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This app has been read/proxy-only toward Emby so far. Queued right
after the playlist feature, asked for directly: while someone's in a
party, push their progress to Emby's own PlaystateService, so their own
Emby library (resume position, last-played state) stays in sync with
the watch/listen party, under their own account - not just the host's,
and not just this app's own memory of it.
Scoped to periodic progress reporting only for v1 - no explicit
start/stop calls (Emby's own "now playing" list won't show this app's
streams, and "mark fully watched" isn't guaranteed the way a clean Stop
near 100% would trigger it). Steady Progress calls alone already cover
the actual ask; wiring clean start/stop into every transition (item
change, leave, party destroy, a device takeover) is real complexity for
a secondary payoff - left as a documented follow-up.
- server/src/types.ts: PartyMember gains embyToken (null until known,
same shape as this session's own deviceId addition) - never sent to
the client, toPublicState's member mapping doesn't grow it.
- server/src/emby/EmbyClient.ts: fetch() now optionally takes
method/body (JSON-encoded once, here) - every existing GET-only call
site unaffected, both are optional.
- server/src/services/PlaystateService.ts (new): reportProgress(token,
userId, itemId, positionTicks, isPaused) - POSTs to
/Users/{userId}/PlayingItems/{itemId}/Progress. Catches and logs its
own failures (new Logger.playstate) rather than throwing - this runs
on a timer with nothing to catch a rejection, and one bad token or a
transient Emby hiccup must never touch real playback.
- server/src/services/PartyService.ts: new setMemberEmbyToken (records
a member's own token) and getCurrentPlaybackState (video: the host's
own tracked position - there's no per-follower tracking today, a
reasonable approximation given the player's own drift correction;
music: the one shared, server-authoritative position every member
already sees the same way). The one real piece of logic here is pure
and unit-tested on its own, same shape as this session's
absoluteToRelativeIndex/splitPlaylistByMediaType.
- server/src/realtime/SocketGateway.ts: attach()'s getSession callback
widened to expose embyToken - it was already being passed the full
EmbySession (AuthService.getSession), just typed down to {userId,
userName} before anything downstream could read the rest. The "join"
handler now also records member.embyToken alongside deviceId.
- server/src/index.ts: setMemberEmbyToken called after each of the 4
REST create/join call sites, so a member has a valid token from the
moment they're a member, not only once their socket first connects.
New ~20s setInterval (same shape as the existing removeIdleParties/
TranscodeService.reapIdleSessions timers): for every active party,
getCurrentPlaybackState once, then reportProgress for every connected
member with a known token.
- server/test/embyClient.test.ts, partyService.test.ts,
playstateService.test.ts (new): the new body-encoding path (and that
a plain GET stays untouched), getCurrentPlaybackState's video/music/
empty branches, setMemberEmbyToken, and that reportProgress's request
shape is right and a thrown failure never propagates.
- docs/architecture.md, README.md: design + the deliberate v1 scope and
the follower-position approximation spelled out.
No client changes - this is a pure server-side background process with
nothing for the browser to render or react to.
Verified: full typecheck+test+build on both projects (71/71 server
tests, 9 new). No Emby server is reachable from this dev environment,
so the actual endpoint/body shape is unverified end-to-end - flagged
explicitly in the docs, the third such Emby-API assumption this session
(after the ffmpeg direct-stream URL and the Playlists endpoint, both
fine once actually tried).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Queued right after the ffmpeg burn-in work, asked for directly: see
what's inside a playlist, and launch it - pre-queued with the whole
thing, the same "one click, the rest queues itself" shape starting from
an episode already gets for its series.
- server/src/services/CatalogService.ts: VISIBLE_COLLECTION_TYPES gains
'playlists' - Emby's /Views already returns that CollectionType once
the user has any, so it appears in the sidebar through the exact same
code every other library already uses, nothing else needed there. New
getPlaylistItemsRaw/getPlaylistItems (Emby's own /Playlists/{id}/Items,
mirroring getSeriesEpisodes/getAlbumTracks). New exported
splitPlaylistByMediaType: a playlist can mix movies/episodes and songs,
this app's party model can't - decides video vs music from the first
item's type and drops anything that doesn't match (logged when it
does) - pure, unit-tested on its own.
- server/src/index.ts: new GET /api/catalog/playlists/:playlistId/items
route. POST /api/parties gains a sibling early branch for
item.Type === 'Playlist' (a new createPartyFromPlaylist helper,
deliberately NOT merged into the existing single-item path, which
didn't need touching) - builds a video QueueItem[] exactly like the
episode-queue path already does, or seeds MusicQueueService.init +
addTrack per track for a music result, the same mechanism
POST /api/parties/:id/tracks already uses.
- client/src/tiles.ts: one more DRILL_DOWN entry (Playlist -> its own
page) - a playlist was never directly streamable, same as
Series/MusicArtist/MusicAlbum before it.
- client/src/api/embyApi.ts: getPlaylistItems(). No new API for
*launching* one - createParty(playlistId) already does everything,
same as clicking any other item; the server decides what it means.
- client/src/views/playlist/Playlist.{ts,html,css} (new): a playlist's
contents, read-only past the one "Lancer cette playlist" button -
deliberately no per-item start/add the way album tracks or episode
rows get (an Emby item carries no back-reference to "which playlist
contains me" the way an Episode's SeriesId does, so "start from item
N, queue the rest of the playlist" isn't cheaply reconstructable the
same way - not asked for here anyway). The launch button branches on
the created party's mediaType, same check Player.ts's own dispatcher
already makes.
- client/src/app.ts: registers /playlist/:id.
- server/test/catalogService.test.ts: the new methods' target
URL/mapping, plus splitPlaylistByMediaType's own tests (homogeneous
video, homogeneous music, mixed, empty).
- docs/architecture.md, README.md: design + the scope decision (no
per-item actions) spelled out.
Verified: full typecheck+test+build on both projects (62/62 server
tests). The new page driven through the same mocked-fetch + real-bundle
harness used throughout this session, in a real browser: header/meta/
item list render correctly from mocked catalog data (including the
sidebar showing "Playlists" once a mocked library declares that
CollectionType), and clicking "Lancer cette playlist" reaches
POST /api/parties with the right id and correctly routes into the video
player for a video result. Actual playback past that point still needs
a real Emby server - same standing caveat as the rest of this app.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Asked for directly, right after the client-side <track> redesign closed
every *text* subtitle case: PGS/VobSub/DVB subtitles (Blu-ray/DVD rips)
are bitmaps, not text - there's nothing for Emby's Stream.vtt conversion
to extract, so a native <track> fundamentally can't render one. Rather
than keep asking Emby's own transcode to burn these in (the exact thing
that kept failing in earlier sessions - missing fontconfig, then an
unrelated "Error starting ffmpeg"), this runs ffmpeg ourselves: a PGS
stream decodes like a second video track, and ffmpeg's `overlay` filter
composites it directly - no text rendering, no libass, no fontconfig
anywhere in this path.
One shared stream per PARTY, not per viewer - explicitly asked for after
the initial plan: every member plugs into the exact same server-emitted
stream, mirroring "host drives, everyone follows" rather than a
per-viewer model. Picking a burn-in subtitle is therefore a host-only,
party-wide choice, like play/pause/next already are.
- server/src/services/TranscodeService.ts (new): one ffmpeg session per
partyId. getOrStartSession negotiates PlaybackInfo (via the new
CatalogService.getMediaSource), converts Emby's absolute
MediaStreams[].Index into ffmpeg's type-relative 0:s:N/0🅰️N
(absoluteToRelativeIndex - pure, unit-tested), and spawns ffmpeg
against Emby's own direct/static file endpoint (TODO(verify) - no
Emby server reachable from this dev environment, see the function's
own comment). Output is real progressive HLS to a temp dir, served by
two new routes that poll briefly for the next file. endSession/
reapIdleSessions handle teardown; PartyService's destroy path and
advanceQueue both end a party's session immediately, the idle sweep
is the backstop.
- server/src/services/PartyService.ts: Party/PartyPublicState gain
burnInSubtitleIndex/burnInAudioIndex (null together = no burn-in);
advanceQueue clears them (a new item's indices mean nothing on the
old one).
- server/src/realtime/SocketGateway.ts: new host-only "setBurnInSubtitle"
handler broadcasting "burnInChanged" - same shape as "next"/
"itemChanged".
- server/src/services/CatalogService.ts: new getMediaSource() (id/
container/streams together - what TranscodeService needs); extended
the local PlaybackInfoResponse type with Container.
- server/src/Logger.ts: new Logger.transcode().
- server/src/index.ts: GET /api/catalog/burn/:partyId/master.m3u8 and
.../:segment (membership-checked, same pattern as the party REST
routes); a dedicated idle-reap interval for TranscodeService.
- server/Dockerfile: `apk add ffmpeg` in the runtime stage - no font
packages needed, unlike Emby's own text-subtitle burn-in.
- client/src/api/party.ts, client/src/api/embyApi.ts: setBurnInSubtitle/
onBurnInChanged on PartyConnection, burnInStreamUrl().
- client/src/views/player/Player.{html,css,ts}: the subtitle picker's
image-track options go from unconditionally disabled to host-only
selectable, labeled to say picking one restarts the stream for
everyone. Every member (host included) only ever reacts to the
resulting "burnInChanged" broadcast - never applies a pick
optimistically, same discipline the rest of the player already uses.
Audio/quality are disabled while a burn-in is active (one fixed
encode); a follower's subtitle select is disabled too (nothing left
for them to meaningfully pick).
- server/test/transcodeService.test.ts (new): absoluteToRelativeIndex,
session start/reuse/replace, endSession, reapIdleSessions -
child_process.spawn mocked via a small explicit test seam
(setSpawnForTesting), never invoking a real ffmpeg binary.
- server/test/socketGateway.test.ts, partyService.test.ts,
catalogService.test.ts: host-only gating + broadcast for
setBurnInSubtitle, advanceQueue's reset, toPublicState exposing the
new fields, getMediaSource.
- docs/architecture.md, README.md: design + an explicit "assumptions to
verify" note (the direct-source URL shape, first and foremost).
Verified: full typecheck+test+build on both projects (56/56 server
tests). No Emby server or ffmpeg binary is reachable from this dev
environment, so the actual command against a real PGS file is
unverified - flagged explicitly in the docs, same "TODO(verify)" spirit
already used elsewhere in this codebase for an Emby response shape that
can't be checked locally.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Asked for directly: "same account, same device already in the party"
should never need a confirmation, "same account, a genuinely different
device" should ask before disconnecting it instead of silently
overwriting. There was no concept of "device" at all before this -
party.members is keyed by userId only.
- client/src/deviceId.ts (new): a UUID kept in localStorage (not
sessionStorage) - that's what makes "device" mean "browser", not
"tab". Falls back to an in-memory id if storage is unavailable.
- server/src/types.ts, client/src/api/party.ts: "join" now carries
{partyId, deviceId, force?} instead of just {partyId}; new
PartyMember.deviceId and "deviceConflict" server->client event (sent
only to the joining socket, never broadcast).
- server/src/realtime/SocketGateway.ts: the "join" handler now tells
three cases apart - no existing connection or the same deviceId
reconnecting (attach silently, booting any stale connection for that
same device first), a different deviceId with no force (emit
deviceConflict and stop - the socket stays connected but inert), or
force:true (the confirmed takeover - boot the old connection, take
the slot).
- server/src/services/PartyService.ts: join() is now idempotent -
returns the existing member instead of always building a fresh one.
This was itself a real bug independent of the guard below: the REST
"Rejoindre" route calls this every time regardless of membership, so
a re-click/reload/retry used to silently reset connection/isPaused/
deviceId.
- server/src/realtime/SocketGateway.ts: "leave"/"disconnect" now also
check party.members.get(userId)?.connection === socket before acting
- generalizes the earlier stale-connection crash fix to the new
reality where a member can have more than one connection attempt in
flight (the superseded one's own eventual "disconnect" must not be
read as a real leave).
- client/src/views/player/Player.ts, client/src/musicBar/MusicBar.ts:
onDeviceConflict wired to a plain confirm() - yes calls the new
PartyConnection.confirmDeviceTakeover() (re-sends "join" with
force:true), no backs out (navigate home for video, leaveMusicParty
for music).
- Deliberately does NOT change the home page's live party list itself
(still just "Rejoindre" either way) - LobbyPartyDto is one snapshot
shared by the whole "lobby" room with no per-viewer membership info,
and giving it that is a real protocol change on its own. For video
the conflict check above already is the meaningful moment (you can't
be looking at the home page from inside your own party on the same
tab - the player is a full-screen takeover), so this doesn't cost
the feature much: Rejoindre reaches the check immediately, same
device reconnects silently, a different device asks first. See
docs/architecture.md for the fuller reasoning.
- server/test/socketGateway.test.ts, server/test/partyService.test.ts:
new tests for the conflict/takeover/reconnect paths and join()'s
idempotency; the earlier stale-connection crash regression test
updated to reach the same shared-slot shape through a real device
takeover instead of a raw PartyService.join() call (which no longer
reproduces it now that join() is idempotent).
Verified: full typecheck+test+build on both projects (39/39 server
tests passing); confirmed the "leave"/"disconnect" guard is load-
bearing by temporarily reverting it and watching the new takeover test
fail, then restoring it; deviceId.ts's localStorage persistence
checked against the real compiled bundle in a real browser (survives
a reload, stable across calls).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Asked for directly: a visible bottom toolbar for non-host members
instead of clicking your own small avatar circle (never a very
discoverable affordance), and a second request alongside pause -
"please resume".
- server/src/types.ts, server/src/realtime/SocketGateway.ts: new
requestResume/resumeRequested, byte-for-byte the same shape and
handler pattern as requestPause/pauseRequested, independently
throttled (its own lastResumeRequestUtc - not a shared budget with
pause). Kept as a plain broadcast signal, same as pause always was -
no accept/deny state tracked server-side, the host sees the same
banner/avatar highlight as everyone else and acts with their own
existing controls.
- client/src/api/party.ts, client/src/types.ts: requestResume() on
PartyConnection, onResumeRequested callback, a ResumeRequestedMsg type
(same shape as PauseRequestedMsg, kept separate so a callback's own
signature says which request it's for).
- client/src/views/player/Player.{html,css,ts}: the avatar is presence-
only now (no click handler, no "- demander une pause" title) - a new
.bottomOverlay wraps the request banner, the follower notice, and a
new .requestToolbar (Demander une pause / Demander une reprise) as one
flex column, same "stack in normal flow instead of hand-picking a
pixel offset per box" fix .topOverlay already needed. Pause and resume
share one showRequestBanner() - they only ever differed by which word
appears in the banner text. Renamed the shared CSS classes
(avatarPauseRequested/avatarPauseBadge -> avatarActionRequested/
avatarRequestBadge) since they're no longer pause-specific.
- server/test/socketGateway.test.ts: new case confirming requestResume's
throttle is independent from requestPause's own.
Verified against the real compiled bundle: the toolbar shows for a
follower and stays hidden for the host; each button's own client-side
cooldown collapses a rapid double-click to one emission; a pushed
resumeRequested shows the banner with the right text and highlights the
right avatar.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reported directly from the container's crash output: TypeError: Cannot
read properties of undefined (reading 'isPaused') inside SocketGateway's
"playstate" handler, taking down the entire Node process - every active
party, not just one connection.
Root cause: party.members is keyed purely by userId, with no per-device
identity yet (the gap the "same account, different device" feature also
needs - see docs/architecture.md). Two connections for the same userId
share one map slot; PartyService.join/create both unconditionally
overwrite it. When the connection currently occupying that slot is the
party's last member and leaves, leave() deletes the entry and - by
design, since there's no successor - never reassigns the now-stale
party.hostUserId. The OTHER connection for that same userId, still fully
connected with its own closure referencing the same now-destroyed Party
object, sends its regular 3s heartbeat next: the host check passes
(stale userId equals stale hostUserId on both sides), then
party.members.get(userId)! finds nothing at all. That's the crash.
Fixed at two levels:
- server/src/realtime/SocketGateway.ts: the "playstate" handler's
unchecked `!` is now a real `if (!member) return`, matching the guard
every other handler already used for the same lookup.
- Every socket.on(...) in attach() now goes through a new safe()
wrapper (log-and-swallow on an unexpected exception) - Socket.IO has
no equivalent of Express's error-handling middleware (asyncRoute()
already covers every REST route for exactly this), so a synchronous
throw from any listener, this one or a future one, would otherwise
keep crashing the whole process outright.
- server/test/socketGateway.test.ts: a regression test reproducing the
exact sequence. Verified it's meaningful, not vacuous, by temporarily
reverting just the specific guard and confirming that same test
correctly fails before restoring the fix.
Deliberately not changing how join/leave share that one map slot in this
pass - that's the real design work the fuller device-detection feature
still needs. This stops it from being able to crash the server in the
meantime, regardless of how that gets resolved.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Six rounds of real-server debugging (see docs/architecture.md's player-
track-selection section) found three different, unrelated reasons a
server-side burn-in could fail - missing fonts, a bitmap format libass
fundamentally can't burn, ffmpeg failing outright on an otherwise
unremarkable file - none of which this app's own request ever caused or
could have fixed, all downstream of the one thing every attempt had in
common: asking Emby for a real-time video re-encode. Not needing that
re-encode at all closes the whole class of failure instead of chasing
each one.
- server/src/services/CatalogService.ts: new proxySubtitle asks Emby to
convert the track to WebVTT (GET /Videos/{id}/{mediaSourceId}/
Subtitles/{index}/Stream.vtt - a real Emby endpoint their own web
client already uses for this) - entirely separate from the video
transcode. applyPlaybackOverrides lost its SubtitleStreamIndex/
SubtitleMethod=Encode branch - the video request no longer needs to
know a subtitle was picked at all.
- server/src/types.ts, client/src/types.ts: PlaybackTrackOption's flag
renamed supportsBurnIn -> isTextBased - same underlying fact (image vs
text codec), but the name shouldn't keep describing a mechanism this
app no longer uses.
- server/src/index.ts: new GET /api/catalog/subtitle/:itemId/:subtitleIndex
route, grouped with the other cookie-authed media-element routes (a
<track> can't send a bearer header either).
- client/src/api/embyApi.ts: new subtitleUrl(); streamUrl no longer
carries SubtitleStreamIndex at all.
- client/src/views/player/Player.ts: the subtitle <select> no longer
reloads the video (reloadWithCurrentOptions, still used for audio/
quality, never touches subtitles now). New applySubtitleTrack()
removes/re-adds a fresh <track> and sets video.textTracks[0].mode =
'showing' synchronously right after appending - deliberately not
waiting on the <track>'s own "load" event, confirmed against a real
browser that it doesn't fire reliably at all (a known cross-browser
quirk), which would have left a subtitle silently never shown - the
exact symptom this whole saga started from. Re-applied on every video
(re)load so an audio/quality change (which does still reload the
video) doesn't drop whatever subtitle was showing.
- server/test/catalogService.test.ts: updated/new cases for
proxySubtitle and the renamed isTextBased flag; removed the test for
the now-deleted subtitle-forcing behavior.
Verified against the real compiled bundle: picking a text track adds one
<track> with the right URL and flips it to showing; "Aucun" removes it;
an image-coded track is listed but disabled; changing audio reloads the
video but the subtitle survives it, same element, still showing.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Every attempt to see Emby's actual error message by hand failed the same
way: hls.js's own error reporting only ever exposes the generic HTTP
reason phrase, never the real response body, and Emby's own live log
view didn't reliably surface the exception's headline message either -
across several different items and failure modes this session. Emby's
own access log confirmed a real, several-KB text body really was being
sent every time (Content-Type: text/plain, Content-Length: 5190) - it
just never survived being reported back through either of those paths.
Fixed at the root: EmbyClient.fetch - the one function every Emby call in
this app goes through (fetchJson's JSON API calls and proxyResponse's
streaming/image proxy alike) - now logs Emby's status and full response
body itself straight to docker logs whenever a call fails.
- server/src/emby/EmbyClient.ts: new private logErrorResponse, called
from fetch() only when !res.ok. Reads the body via .clone() so the real
caller still gets an untouched, fully readable response (a body can
only be consumed once, and this had to not break either of the two very
different ways this app's callers read one - fetchJson's .json(),
proxyResponse's .text()/pipe). pathAndQuery is logged with api_key
redacted - this can be called with Emby's own TranscodingUrl verbatim,
which can carry one (same concern as CatalogService's logStreamRequest).
- server/src/Logger.ts: new emby() method, same shape as party()/stream().
- server/test/embyClient.test.ts (new): body/status logged and readable
by the real caller afterward, api_key redaction, and silence on a
successful response (only failures are worth logging, same discipline
as this app's existing logging).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two different items both failed the same way when picking a subtitle -
without knowing whether the second one was also a PGS (image/bitmap)
track like the first confirmed one, that result was ambiguous: still the
same known issue, or something new? Rather than keep digging through
server logs per item, this app can just know the answer itself - Emby's
PlaybackInfo response already includes each subtitle stream's Codec.
- server/src/services/CatalogService.ts: getPlaybackOptions reads it and
reports supportsBurnIn: false for image-based subtitle codecs
(hdmv_pgs_subtitle/dvd_subtitle/dvb_subtitle - IMAGE_SUBTITLE_CODECS).
This app forces SubtitleMethod=Encode whenever a subtitle is picked
(applyPlaybackOverrides), asking ffmpeg's `subtitles` filter (libass)
to burn it in - libass renders text via a font, it has no path for
compositing a pre-rendered bitmap at all, confirmed against a real
server (see docs/architecture.md's Round 4/5).
- server/src/types.ts, client/src/types.ts: PlaybackTrackOption gains
supportsBurnIn (subtitle tracks only, undefined for audio).
- client/src/views/player/Player.ts: the subtitle <select> now disables
these options with a "(image, non disponible)" label instead of
letting anyone pick a track that's guaranteed to break playback -
listed so it's clear why, not silently missing.
- server/test/catalogService.test.ts: new case covering subrip/ass
(supportsBurnIn: true) vs hdmv_pgs_subtitle (false) from the same
MediaStreams response.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reported: the time shown for an ongoing party is the movie's elapsed
time. True, but only by coincidence - the label was actually just
Date.now() - party.createdUtc, which climbs at wall-clock speed
regardless of whether the movie is actually playing. Pause it for five
minutes and the home page keeps counting through the pause the player
itself has frozen.
- server/src/types.ts, client/src/types.ts: LobbyPartyDto gains
positionTicks/isPaused/positionUpdatedUtc - the host's own tracked
playback state (same values SocketGateway already maintains for their
party's own room), null for music parties, where there's no single
"elapsed" across a rotating queue of tracks.
- server/src/realtime/SocketGateway.ts: lobbySnapshot() fills these from
the host's member record for video parties. Two new broadcastLobby()
trigger points to keep it reasonably fresh: an actual pause/play
transition (not every 3s heartbeat resend - same guard already used
for that transition's log line) and advancing the queue (advanceQueue
already reset every member's position for the new item; nothing had
ever pushed that to the lobby before, so a card's title/poster/position
could sit stale until an unrelated join/leave refreshed it).
- client/src/views/home/Home.ts: updateElapsedLabels() now computes a
live, pause-aware position for a video party (frozen while paused,
ticking from position+timestamp while playing) instead of always
falling back to createdUtc - which is still exactly what a music party
(or a party missing these fields) uses.
- server/test/socketGateway.test.ts: two new cases - the lobby snapshot's
video-vs-music shape, and that a transition/next() refreshes it while
an unchanged heartbeat resend doesn't.
Verified against the real bundled client with a faked "parties" push:
a paused party's label held still across a real wait; a playing one, and
a music party on the unchanged createdUtc path, both kept ticking up.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- server/test/*.test.ts: formalizes this project's many ad-hoc scratchpad
test scripts into a committed suite, one file per service
(musicQueueService, partyService, socketGateway, catalogService), using
Node's built-in node:test + node:assert/strict - zero new dependencies.
Runs straight against TypeScript source via `tsx --test` (npm test), no
compile step.
- server/tsconfig.test.json: extends the base config, overrides rootDir to
"." and adds test/**/*.ts to include, so `npm run typecheck` covers the
test files too without pulling them into dist/ (npm run build still
uses the unmodified base tsconfig, scoped to src/ only).
- server/package.json: typecheck now runs against tsconfig.test.json; new
test script.
- .forgejo/workflows/publish-docker.yml: new `test` job (node:20-alpine
container - the publish job's docker:27-cli has no Node) running server
typecheck+test and client typecheck+build; publish now depends on it via
needs: test. Removed the stale "no test suite yet" comment.
- README.md, docs/architecture.md: documented the test suite, how to run
it locally, and the new CI job/gating.
Verified locally: server typecheck, server test (25/25 passing), server
build, client typecheck, and client build all pass individually - the
same commands the new CI job runs.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>